Communication training for teams, in five formats.
Each one is built on the same sequence and sold at a fixed fee. The Taster is the starting point. If a session doesn't land, the fee is refunded in full.
The Taster
A first session for a team, an away day, or a department that wants the afternoon to change something.
The full fundamentals sequence, ordered so that the risk only rises as the group gets more comfortable. The Half Day and the Programme are both built on top of it. Framed around what you tell me on the call.
The Half Day
Teams who already know they have a communication problem and want time on it.
Everything in the Taster, plus status and presence work covering how tone, posture and pace decide who gets heard. It also includes one applied scenario built from your team's own situation during the pre-call.
The Experience
Away days and offsites where the session is the whole day.
A full day, with an applied block after lunch and a closing set where the team plays short scenes for each other. Low pressure and opt-in.
The Programme
Organisations who want the training still working a quarter later.
Session one is the Taster. Then presence, then scenarios taken from real work, then a closing session with a performance element. The structure stays the same throughout; the framing is your team's. The gaps between sessions are what turn the exercises into habits.
What happens in the two hours.
It starts gently and gets braver as the group warms up, with a break halfway. Every other session is built on the same sequence.
Framing
What the session is for, and the two rules: everyone takes part, nobody performs alone.
Names and rhythm
Quick, physical, low-stakes games. Within a few minutes everyone is standing and using each other's names.
Listening under load
Exercises that make it impossible to plan your next sentence, so people practise hearing a colleague out.
Accepting and building
A short scene played twice: once with every idea shut down, once with every idea built on. The group sees the difference for itself.
Failing cheaply
Making mistakes out loud in front of each other, until recovering from one feels ordinary.
Debrief
What you'll do differently on Monday, and the shared words to keep using afterwards.
The Management Lab
Most managers have a conversation they are putting off. They know what they should say and they have read the framework. They've just never said it out loud before saying it for real.
Managers play out a scenario, we stop it at the point it goes wrong, and they run it again differently. Then they swap roles and hear their own words from the other side. Nobody plays themselves and no real names are used, which gives people enough distance to take a risk.
Capped at 16. Above that people start spectating, and a spectator gets nothing out of it. For a larger cohort we run it twice.
What you need to provide.
Get a price and a date.
Tell me the group size and roughly when. You'll have a written quote back within one working day, and the fee is refunded in full if the session doesn't land.
Ask for a price