Five sessions that share the same structure.
Each one is built on the same sequence and sold at a fixed fee. Most teams start with the Taster and go from there. If a session doesn't land, the fee is refunded in full.
The Taster
A first session for a team, an away day, or a department that wants the afternoon to change something.
The full fundamentals sequence, ordered so that the risk only rises as the group gets more comfortable. Most first bookings start here, and the Half Day and the Programme are both built on top of it.
The Half Day
Teams who already know they have a communication problem and want time on it.
Everything in the Taster, plus status and presence work covering how tone, posture and pace decide who gets heard. It also includes one applied scenario built from your team's own situation during the pre-call.
The Experience
Away days and offsites where the session is the whole day.
A full day, with an applied block after lunch and a closing set where the team plays short scenes for each other. Low pressure and opt-in, and it's the part people describe to colleagues for months afterwards.
The Programme
Organisations who want the training still working a quarter later.
Session one is the Taster. Then presence, then scenarios taken from real work, then a closing session with a performance element. The structure stays the same throughout; the framing is your team's. The gaps between sessions are what turn the exercises into habits.
What actually happens in the two hours.
Buyers ask about this before anything else, so here it is. Every other session is built on this sequence.
Ten minutes. What the session is for, and the two rules: everyone takes part, nobody performs alone.
Physical, low-stakes, everybody standing and using each other's names inside five minutes.
Exercises that make planning your next sentence impossible.
A scene played blocked, then played accepted. The group sees the difference for itself.
Recovering out loud from a public mistake, until it stops being frightening.
What will you do differently on Monday, and the vocabulary to keep using afterwards.
The Management Lab
Most managers have a conversation they are putting off. They know what they should say and they have read the framework. They've just never said it out loud before saying it for real.
Managers play out a scenario, we stop it at the point it goes wrong, and they run it again differently. Then they swap roles and hear their own words from the other side. Nobody plays themselves and no real names are used, which gives people enough distance to actually take a risk.
Capped at 16. Above that people start spectating, and a spectator gets nothing out of it. For a larger cohort we run it twice.
All I need is a room and the people in it.
Get a price and a date.
Tell me the group size and roughly when. You'll have a written quote back within one working day, and the fee is refunded in full if the session doesn't land.
Ask for a price